Etusivu Keskustelu Pelialue PlayerUnknown's Battleground Vastaa aiheeseen: PlayerUnknown's Battleground

#19620

JJR
Avainmestari (Keymaster)

Testiservut auki taas!!!

Hi folks,

The test server is back! This time around we’re planning to run the test for just three days. Depending on how the test goes, we may decide to extend it further.

The test includes both Miramar and Erangel so we can test our matchmaking systems before bringing Miramar to live servers. That means that whenever you select a queue, the game will randomly drop you into one of the two possible maps. After we’ve tested our matchmaking systems, we may again adjust the map settings.

Eventually, map selection will come to Xbox. It may simply take some time to bring it over.

TEST SCHEDULE:

Day One
May 5, 5am PDT – May 5, 11pm PDT
May 5, 2pm CEST – May 6, 8am CEST

Day Two
May 6, 8am PDT – May 6, 11pm PDT
May 6, 5pm CEST – May 7, 8am CEST

Day Three
May 7, 8am PDT – May 7, 11pm PDT
May 7, 5pm CEST – May 8, 8am CEST

AVAILABLE QUEUES:
All queues include both Miramar & Erangel
Solo TPP
Duo TPP
Squad TPP/FPP

For now, we’re only opening up FPP servers for squads. This is because we’re concerned about splitting the matchmaking pool up too much. If it turns out that we have enough players on the test server, we’ll consider opening up FPP servers for both solos and duos.

PATCH CHANGES:

Settings menu changes:
Game settings are now grouped up by category.
Colorblind settings have been added
Crosshair settings have been added
Added a new slider interface
Added an option to adjust strength of game controller vibration.
Added an option to set deadzone for the left analog stick.
Aim acceleration can now be completely disabled if set to 0.
Those of you who previously set it to “0” may want to set it to “1” to preserve the feel from previous patches.
The game controller function guide has been updated.

Scopes have been changed to be more realistic:
Expanded all scopes’ field of view
Added a parallax effect when moving weapons quickly
Added vignetting (darker edges), chromatic aberration (color difference caused by light refraction), and a distortion effect on the edge of scopes

Out-of-game menus and UX improvements:
The “cancel matchmaking” UI has been improved. You can now cancel matchmaking by holding the X button on any screen except the SETTINGS menu
We improved the UI that indicates that matchmaking is in progress. Progress time is now displayed. When a match is found, a countdown will appear
Transition speed between menus has been increased
Two new menu items have been added: CUSTOMIZATION and STORE.
To get a box, go to STORE > CRATES
To open the box you’ve received, go to MY ITEMS in STORE
On test servers, the number of boxes that can be purchased per week has been increased significantly (up to 100)
After launching the game, a single, simplified loading screen pops up before the lobby appears (instead of many different screens)

A few more miscellaneous changes:
Emotes have been added. Emote UI will show up if you press the LB+RB buttons at the same time. Choose an emote with the right analog stick and press down with the R stick to use the selected emote.
We added some contextual on-screen popups that explain button functions.
Added new grenade hit effects and animations
We’ve removed the grenade’s knockback effect for player characters when dealing non-lethal damage (if players are killed by a grenade, they’ll still be knocked back)

Bug fixes
There was a bug causing players to sometimes get stuck in a leaning position (caused by going prone while leaning). This is now fixed.
Fixed an issue causing punching to slow down movement while sprinting
Player can no longer see through walls by going prone near houses with stone steps in Miramar
In spectator mode, water sounds sometimes inappropriately continued after changing perspective. This has now been fixed
When preparing to throw grenades, the projection visualization no longer inappropriately penetrates through objects

Known issue:
After long play sessions (three or more hours) on the standard Xbox One and the Xbox One S, the game sometimes crashes. This has been a problem for some time, and we hope to solve it soon. In the meantime, there’s a simple workaround you can use. Simply restart the app every couple of hours if you plan on playing a longer play session.

Bug Bounty Program:
As announced previously, we’ll give rewards to 150 players who report bugs on the Xbox Test Server.

To submit your bugs, just use this link before the bug bounty program ends on 5/14. Please visit the Bug Bounty FAQ for more information.

We’ll also give two Militia Crates to everyone who participated in the test! These will be distributed sometime after the test closes.

Thanks so much for playing, and we look forward to your feedback!

With love,
The PUBG Xbox Team