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Patch #15

Hi everyone,

Recently we shared a dev letter that gave a preview of some upcoming performance improvements we’ll be implementing in PUBG for Xbox One. We’ll need time to deliver on all of those improvements, but in the meantime we’ve got a small patch here with some bug fixes, improvements to Miramar, and a new teamkiller reporting function.


June 1st 9PM PDT / June 2nd 6AM CEST



Prediction based level streaming has improved.

Elastic accuracy control for character has improved.

We introduced some back-end changes to prepare for an upcoming feature and in some cases, the game would try to interact with this unfinished feature, causing the game to crash. This has been removed.


You will now be able to report a team kill. If you get killed by a teammate, simply…

Press the Y button when the result is shown to expose the report pop-up

Press the A button to report

Check whether the “report competed” message is shown on the bottom of the screen

If it wasn’t a team kill, the report button won’t appear



Improvements were made mainly in the northern part of Miramar to make it a more appealing area.

The Oasis in the northern area of the map has expanded.

We’ve added more car spawning positions to facilitate easy travel into and out of the area.

Certain problematic terrain elements (which caused weird collisions or movement) have been fixed for a smoother driving experience

We’ve added extra farming points to loot in the map.

We’ve added more objects like trees and rocks in the northern part of Miramar to provide some additional options for cover.

The interiors of certain buildings have been simplified


Fixed an issue where motorbike tires would not burst even when damaged

Some issues related to motorbike crashes have been fixed

Gamehub stats will now be shown correctly. These stats will be updated with the unaccounted data with some server-side operations which might take a bit of time


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